Category: games

August 11

  Ouya, the new gaming console that just closed a (hugely) successful Kickstarter campaign, might be the future of gaming. I’m happy to see a return to the “big screen”; developers apparently recognize the living room as a resurging market. It’s interesting…

Read the PostIntroducing Ouya

June 26
May 27

Indie Royale, sister site of Gamasutra.com, offers a new indie game package for purchase every two weeks. Indie Royale is one of a handful of companies who use the Humble Indie Bundle distribution method pioneered by Wolfire Games in 2010, and…

Read the PostThe Indie Bundle, Two Years later

March 20

I was reading recently about sustainability in the U.S. and abroad, and I was curious if  games could teach me about sustainability. Sust., a Scottish company, has created a pair of flash-based games that teach the basic concepts of sustainability.…

Read the PostGames for Sustainability

January 30

An interesting perspective on Gamification from designer and author Gabe Zichermann. He points out that people often ask, “Do games help children?”, instead of asking a more useful question, ” What kind of help do games provide?”. Evidence shows that…

Read the PostLearning is Multiplayer